Recently in Berkman Category

Interesting: a pop star in Hong Kong has embraced Creative Commons, albeit for her photo gallery, not her music.

Perhaps the world of cantopop could do well by embracing CC….

The Two-Thirds Life Crisis

| No Comments

You know it’s good when someone opens with “I am coming to grips with the sticker shock of hitting my 40th birthday. Unfortunately, I’m 57.”

The great David Weinberger explains the Two-Thirds Life Crisis and how it differs from the mid-life crisis.

If this is going to be the YouTube election...

| No Comments

… then it’s not going to get any better than this.

(via David Weinberger and Ethan Zuckerman)

Draft Lessig!

I find it interesting that John Palfrey is leading the Draft Lessig charge, since it’s my opinion that Palfrey himself would make an excellent congresscritter…..

links for 2006-08-13

| 1 Comment

links for 2006-07-20

| 1 Comment

Curated Random Crap

| 1 TrackBack

Or, I was gonna write about this stuff but never got a round tuit.

GV And Growing

EZ has just announced that Global Voices is growing, and then some.

It’s great to see it grow in leaps and bounds like this.

If You're Unemployed...

Global Voices is looking for a few good men (or women)… specifically, a Managing Editor, Regional Editors, and translators.

State of Play

| 2 Comments

At the State of Play conference at New York Law school. Fascinating panel on reporting about—and in some cases, reporting from—virtual worlds. Second Life is mentioned heavily, and the World of Warcraft plague got some play too. Talking now about the interface between these virtual worlds and the real world, which I think is a really fascinating topic. Rebecca MacKinnon and Cam Stracher are modering the panel, consisting of James Au, Daniel Terdiman, Clive Thompson, Julian Dibbell, and a guy who’s name escapes me mostly because he doesn’t seem to have a name plate in front of him.

One thing that strikes me is that many of these virtual worlds aren’t reallly games in the traditional sense at all (much like the Sim series). There’s no real beginning, and there’s clearly no endpoint (which sort of makes most kinds of traditional game theory inapplicable).

Notes—apparently a few law students have set themselves up as judges/mediation services in Second Life. One wonders if they’re setting up a common law system or are they headed more towards a civil law/equity-type system…

Links to be added later (if at all).